Travel Preparations {1}{G}
Sorcery
Put a +1/+1 counter on each of up to two target creatures.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Visiting a shrine at the start of a journey makes the traveler more likely to finish it.
Illustrated by Vincent Proce
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Travel Preparations:
- You can’t target the same creature twice to put two +1/+1 counters on it. (2018-12-07)
- If Travel Preparations targets two creatures, and one of them is an illegal target by the time Travel Preparations resolves, you’ll still put a +1/+1 counter on the other creature. (2018-12-07)